Sometimes these recommendations will be found in the comments section, and sometimes they are found in the mod loader. Be sure to read the mod's page on the Steam Workshop to see if the author recommends a particular placement. Some mods do not require that they be in any particular position, but some do. Make sure that everyone launches the game with mods and not the vanilla client.Make a list of mods to give anyone joining your game and give the priority order to avoid compatibility issues.Everyone will have to sync to the host when they try to join a game, but you can iron out several connectivity kinks by having everyone download each mod before they launch the game.This is basically to save myself some time, and hopefully save a few of you some headaches as well. There are a lot of great co-op titles releasing this fall, but do yourself a favor and don’t miss out on Torchlight 2.I can only assume other people are having issues with mods and multiplayer considering how many times I've had to explain this process over the past week.
It’s the scrappy underdog that everyone wants to love, and it just so happens to be the best Action RPG I’ve played in years. Torchlight 2 isn’t just a great game, it realizes the full potential of its predecessor. Someone can always use what you can’t, and the large number of class-restricted unique items will do more than clog up your stash when you have other players around. The ensuing chaos is a spectacular light show, and the showers of loot are incredibly satisfying. The fast and fluid nature of the combat translates perfectly to a multiplayer setting, and it’s vastly entertaining for six players to unleash their arsenals all at once to take down hordes of baddies. Playing Torchlight 2 with friends is just a blast. The net code is stable, and handles players coming and going well. If you drop into a game that’s in progress, players can use the waypoint system to teleport to their friends and get going. Loot drops are your own, though you’re certainly welcome to trade gear with your partners as you see fit. When playing in co-op, the difficulty of monsters in the world increases based on the number of players. When creating a game, you can set limits to the number of players and restrict the level range of player who join so you don’t get a high level character dropping in to ruin everyone else’s fun. For online play, a server browser lets you choose a session to join, see where your friends are playing, or create your own game. Playing co-op is a snap, and it’s a good thing, because you’re going to want to bring friends.
Luckily for us, they happened to agree with the criticism and decided to right that wrong by including co-op for up to 6 players in Torchlight 2. Torchlight, though wonderful, sorely lacked co-op, and Runic was taken to task by just about everybody for it. I’m just happy I don’t have to beat the game several times over to get to the difficulty that feels right. For me, Veteran difficulty felt like the right balance of challenge and progression, but your mileage may vary. As with the original, the difficulty level skews a little on the easier side when playing on the normal difficulty level, but thankfully you’re free to choose how hard you want the game to be when you create your character.